7/25/08

Beta changes for Druids and Shaman

Some class changes are coming in beta - we should expect to see a lot more of this as this is the purpose of a beta testing phase. Spells, talents and abilities will continue to be changed and tweaked. Her are the ones that are affecting the classes I have been playing. (source - MMO-Champion)

Druid
Balance

  • Moonkin Form mana cost has been changed from 22% base mana to 538 mana.
  • Typhoon mana cost has been increased from 475 to 645 and the range changed from 20 to 24 Yards.
  • Force of Nature mana cost has been changed from 12% base mana to 284 mana. Cooldown has been reduced from 3 to 2 minutes.
  • Starfall mana cost has been increased from 655 to 866. Range increased from 30 to 36 yards. Damage seems to be changed as well but it looks like the version displayed in the talent calculator isn't the first rank of the spell.

Feral
  • Faerie Fire range has been increased from 30 to 36 yards.
  • Primal Tenacity now increases your chance to resist Stun and Fear mechanics by 5/10/15% (Old version : Reduces the duration of Fear effects by 5/10/15% and reduces all damage taken while stunned by 5/10/15%)
  • Improved Mangle now reduces the cooldown of your Mangle (Bear) ability by 7% (instead of 0.5 sec) and reduces the energy cost of your Mangle (Cat) ability by 2.

Restoration
  • Tree of Life mana cost reduced from 28% base mana to 978 mana.
  • Flourish mana cost decreased from 585 to 450. Amount of healing decreased (Rank 1 now heals 672 HP instead of 1610).

Shaman
Elemental
  • Convection (Tier 1) is now a 3 points talent, reducing the mana cost of Shock, Lightning Bolt, Chain Lightning, Thunder and Lava Burst spells by 4%/8%/12% (Old version : 5 points and 2/4/6/8/10%)
  • Concussion doesn't affect Lava Burst and Thunderstorm anymore.
  • Storm Reach now also increases the radius of your Thunderstorm spell by 10% along with the range improvement on Lightning Bolt / Chain Lightning.
  • Elemental precision increases your chance to hit with Fire, Frost, and Nature spells by 2/4/6% and reduces the threat caused by these spells by 4/7/10% (Old version : 1/2/3% hit and 10/20/30% threat)
  • Astral Shift now has a 33/66/100% chance to shift into the Astral Plane reducing all damage taken by 30% (Old version : 100% chance to reduce all damage taken by 10%/20%/30%)
  • Thunderstorm range increased from 10 to 12 yards, damage increased from 595-679 to 640-729, knockback stays 20 yards.

Enhancement
  • Improved shields now increases the amount of Mana Shield orbs by 10% instead of 5%, improvements to Lightning Shield and Earth Shield stay the same.
  • Shamanistic Rage now gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. (Old version : mana regeneration equal to 30% of your attack power)
  • Maelstrom Weapon now reduces the casting time of any spell by 4/8/12/16/20% when you critically hit with a melee weapon. (Old version : was only affecting Lightning Bolt, Chain Lightning, and Lava Burst)
  • Feral Spirit now lasts 45 seconds instead of 30 seconds.

Restoration
  • Nature's Guardian cooldown has been changed from 8 to 5 seconds.
  • Spirit Link now also breaks if a shared damage would reduce a target's health below 20%.

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